The Mortal Realms Crew
Warhammer: Age of Sigmar is a wargame set in a fantasy universe called the Mortal Realms that are near infinite in size and story potential. In this world, the four alliances of Order, Chaos, Death and Destruction fight an ongoing war for the fate of the Realms. As hobbyists, we build and paint armies of plastic miniatures, create battlefields on which to deploy them, and employ tactics and dice rolling to determine whose forces will receive the glory and renown. Warhammer: Age of Sigmar was launched in July 2015 as the successor to Warhammer Fantasy Battles.
The Mortal Realms podcast was the first podcast born out of Warhammer: Age of Sigmar in August of 2015. Our mission is to explore and share the lore and setting of the Mortal Realms to deepen the community's understanding of the setting. Knowing more about the setting enriches our games on the tabletop and we hope it does the same for you.
My conversions are compulsory, my painting is often cursory. I create and share the glory, always in service a story, so I won't say sorry. One more thing to know me I pun hard love allegory.
My models are stock, like the photos of paint jobs I copped shot for shot, like my shelves chock-a-block with sealed boxes on top, like G-Dubs’ shares up and popped when I stopped in the shop.
-Davy right here, been playing fer years, getting by off the blood and the sweat and the tears, some of mine but mostly yers. Spittin' 'casts in your ears with my peers, to once again allay fears when editions change gears.
I used to be an adventurer, back when MR was Ur-er-er. Had to step back and defer, because real life had to come first. But one day I'll be back her', you can count on that, yes sir.
In this episode, we are discussing Gloomspite by Andy Clark. Listener, stop for a moment and imagine the town you live in. Think of the places you know, and the people that live there. Sure, it’s got it’s problems, but all in all it’s a pretty nice place, right? Now imagine that same city under siege by a hidden force of malicious goblins intent on destroying everything you hold dear. Would those in charge be able to keep you safe? Would you survive?
In this episode we cover the lore of Forbidden Power, GW’s latest advancement of the story of the Soul Wars. The Stormvaults have been thrown wide open, and the Mortal Realms are hosting their very own version of Storage Wars. Let’s see what they find.
In this episode we cover the lore of the Hedonites of Slaanesh Battletome. Get ready to hear a whole lotta narcissism, overindulgence, depravity, and lewdness. And then if we have time after all that, we’ll talk about Slaanesh!
In this episode, we are discussing Scourge of Fate by Robbie MacNiven. Did you think the Varanguard, Archaon’s elite shock troops, just sprung from the ground fully formed? Born with a Daemon blade in their hand? No! It takes time, it takes effort. It honestly takes a lot of killing. And in this book, we see just what it takes to reach that unholy order - and you thought your corporate ladder was cutthroat.
In this episode, we are discussing Hamilcar: Champion of the Gods by David Guymer. At long last, the Bear-Eater has his own novel - in which he squares off against enemies and allies alike, through challenges no Stormcast has ever faced. But worry not, because when hope is lost and evil is abound, who will be victorious?
In this episode, we are discussing Realms at War events, or RAW, the road leading up to the 4th Annual RAW event, what allowed these 4 NEOs to take their first leap into hosting one of the most heralded narrative AoS events on the planet, and how they continue to innovate and keep us guessing on what they’re doing next.
In this episode we cover the lore of the Skaven Battletome. Get ready to hear a whole lotta nefarious ambition, never-ending paranoia, near-constant betrayal, and using extra words when just 1 would suffice. And then if we have time we’ll talk about them rats!
In this episode, we are discussing the narrative event being held at Adepticon for the second year, that’s the Gibbering Dome and with us is the NEO responsible, Paul Wagner. We’ll also be discussing AoS skirmish, it’s role as a playstyle in the game, the releases, and a BONUS Scrying Phase as we dip our toes into Warcry speculation.
In this episode we cover the lore of the Gloomspite Gitz Battletome. Get ready to hear a whole lotta backstabbing, petty thievery, idol worship, and illicit substance consumption. And then after all that maybe we’ll have time to talk about the Grots!
In this episode, we are discussing Narrative signals, elements of an event that can effectively communicate to your attendees the kind of narrative event you are running and what level of play to expect. After that we’ll be talking about working with a team to share the burden and joy of running a narrative event.